It's my own complete version of Rumbling 20's, an endless-runner, my first GGJ's game. In the updated version,
I decided to refactor the entire old project to improve the code readability and the software performance.
Above all, I worked on:
- A complete menu section(Play, Settings, Credits, Quit,...);
- A score system influenced by obstacles and distance;
- Fixing audio system with a valuable one;
- Adding a saving sytem;
- Implementing a better pooling system.
Tools: C# - Unity
© 2023 Emanuele Nepa. All Rights Reserved.